Primary School Students’ Digital Game Addiction and Happiness Levels at School


AKÇAY A. O., Öztürk Güleç Ş., Becerik Has Ş.

International Journal of Technology in Education and Science, cilt.10, sa.1, ss.38-52, 2026 (Scopus) identifier

  • Yayın Türü: Makale / Tam Makale
  • Cilt numarası: 10 Sayı: 1
  • Basım Tarihi: 2026
  • Doi Numarası: 10.46328/ijtes.5131
  • Dergi Adı: International Journal of Technology in Education and Science
  • Derginin Tarandığı İndeksler: Scopus
  • Sayfa Sayıları: ss.38-52
  • Anahtar Kelimeler: Digital game addiction, Happiness levels at school, Outbreak, Primary school students
  • Eskişehir Osmangazi Üniversitesi Adresli: Evet

Özet

This study aims to investigate the relationship between 4th-graders’ levels of digital game addiction and their happiness levels at school. The correlational research method is used to determine the relationships between different variables and to predict possible results. A total of 224 fourth-grade students, aged 9 and 10 years old, participated in the fall semester of 2021-2022 (the first year of the outbreak) and the spring semester of 2022-2023 (following the outbreak). Two scales were used to collect the data: “Happiness at School Scale for Primary School Students” and “Digital Game Addiction for Children.” Descriptive statistics were used to determine the levels of digital game addiction among primary school students and their happiness levels at school. Correlational research statistics were used to investigate the relationship between the level of happiness at school and the level of digital game addiction. The results showed that a negative, moderately significant relationship was found between students’ digital game addiction levels and their happiness levels at school. Distance education has decreased children’s happiness at school and increased their addiction to games.