TURKISH ONLINE JOURNAL OF DISTANCE EDUCATION, vol.12, no.3, pp.118-124, 2011 (ESCI)
Multi-User Virtual Environments (MUVEs) such as Second Life (SL) are experiencing a rapid growth in the number of applications with educational potential. SL provides a space for constructivist learning, socialization, exploration, discovery, and creativity. The communicative, social nature of virtual learning allows students to demonstrate the skills and strategies they have acquired through utilization of social technology tools.